New particlefont.tga... messy, messy, messy.

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frightfan
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New particlefont.tga... messy, messy, messy.

Postby frightfan » Fri Apr 01, 2005 04:18 am

new and improved (i.e. "messier") particles...

mmmm...... smeary :)
Image
BOOM! SQUISH!
Image
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Elric
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Postby Elric » Fri Apr 01, 2005 07:11 am

:shock: :shock: :shock:
Wow... Great, great work Greg!
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Fiend:Kamikaze
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Postby Fiend:Kamikaze » Fri Apr 01, 2005 12:31 pm

Holy crap that's awesome.
I need to change my underwear.
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DustyStyx
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Postby DustyStyx » Fri Apr 01, 2005 04:05 pm

Looks Oh, so.... Bloody! :twisted:
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frightfan
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Postby frightfan » Fri Apr 01, 2005 04:48 pm

Thanks, guys.

The following settings should give you similar results to the original game. Save this text in a autoexec.cfg file. Save it into your "basetf" folder.

cl_decals "1" // decals "on"
cl_decals_time "10" // decals remain for 10 seconds...
cl_decals_fadetime "0" //.... no fade - they just disappear.



With the default settings, the decals started to fade right away, then after a period of 20 seconds, they disappear altogether. This made them look too transparent. Blood needs to look "sticky"
:twisted:
Last edited by frightfan on Sun Apr 03, 2005 11:20 pm, edited 1 time in total.
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mouth
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Postby mouth » Fri Apr 01, 2005 10:30 pm

excellent work my man! :)
*PuffTheMagicDragon*

Postby *PuffTheMagicDragon* » Mon Apr 04, 2005 11:34 pm

When are you gonna put all this new work together and make a new release? I am just wandering...

- *Puff the Magic Dragon*
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Willis

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Postby Willis » Tue Apr 05, 2005 09:02 am

Our current aim is to have all of E1M1 done and ready with single-player for the next public beta. We have no real date set for this yet as there are a couple problems which we need to have fixed engine side which sit on a long list.
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Slink

Not to be a dick, but...

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Postby Slink » Tue Apr 05, 2005 06:16 pm

Great decals! It looks a thousand times better than the other effect, which looked like some kid got loose with a red crayola washable marker that was drying out. :D

Thanks!

-Slink
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)))000(((
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Postby )))000((( » Wed Apr 06, 2005 01:48 am

Hmm.... Good Work! - Just remove the bloody hand decal, cuz that just does not fit good with the rest of the stuff - Just think about it: Why would the player touch the ceiling and the floor multiple times when damaged?
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mouth
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Postby mouth » Wed Apr 06, 2005 04:10 pm

because i'll make him touch it :twisted:

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