The dynamite bug
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The dynamite bug
Yeah, there's a bit of a problem scoring frags with the dynamite class weapons.
Regular dynamite - Primary fire is no problem. Just toss 'er wherever and if it kills someone, you score. Alt fire is a problem though. if it goes off and kills someone, it's counted as a suicide on whoever takes the blast.
Remote bombs - Any that kill count as a suicide to your opponent also.
Proxie Bombs - Haven't really paid a whole lot of attention, but I haven't noticed anything strange either. I'll update you on that when I find out for sure.
1.1beta 3
Just thought I'd let you know.
Regular dynamite - Primary fire is no problem. Just toss 'er wherever and if it kills someone, you score. Alt fire is a problem though. if it goes off and kills someone, it's counted as a suicide on whoever takes the blast.
Remote bombs - Any that kill count as a suicide to your opponent also.
Proxie Bombs - Haven't really paid a whole lot of attention, but I haven't noticed anything strange either. I'll update you on that when I find out for sure.
1.1beta 3
Just thought I'd let you know.
No problem Cruaich. Just noticed it awhile ago and wondered if it caught anyone else's attention.
Yeah, the spray can's the same. Primary fire means you score a chick, but if you're caught by one used in alt fire mode, you get depressed, kill yourself, and lose a frag. ok ok primary = gain a frag, alt fire= victim isdouble whammied with a "suicide count".
Yeah, the spray can's the same. Primary fire means you score a chick, but if you're caught by one used in alt fire mode, you get depressed, kill yourself, and lose a frag. ok ok primary = gain a frag, alt fire= victim isdouble whammied with a "suicide count".
Right... I'm Hijacking this thread rather than start a new one and adress a couple of things I've put off for TOO LONG!
First, The voodoo doll seems to have no binding button. I don't know if you guys simply skipped this by accident and there's a bind I can type, or if there even is an impulse # to use. Just thought I'd let you know.
Also, when you turn on weapon stay and pick up a bundle of TNT, it seems to register it as a "weapon" rather than ammo, so hence, you can't pick up any more after that.
Thanks for listening.
-Drakan
First, The voodoo doll seems to have no binding button. I don't know if you guys simply skipped this by accident and there's a bind I can type, or if there even is an impulse # to use. Just thought I'd let you know.
Also, when you turn on weapon stay and pick up a bundle of TNT, it seems to register it as a "weapon" rather than ammo, so hence, you can't pick up any more after that.
Thanks for listening.
-Drakan