Current Beta information.

This is the place where information regarding beta releases will be. Discussion about bugs, changes, or questions should be posted here.

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)))000(((
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Postby )))000((( » Sun Dec 11, 2005 05:38 am

ACTUALLY
YOU ARE OVERDUE FOR AN UPDATED RELEASE.
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DustyStyx
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Postby DustyStyx » Sun Dec 11, 2005 06:33 am

:lol:
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predator
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Postby predator » Sun Dec 11, 2005 03:00 pm

Have a look at another, recent shot:

Image
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Postby Drakan » Sun Dec 11, 2005 03:05 pm

Jesus Christ.... that lighting makes a HELL of a difference!

Nice. 8)
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Fiend:Kamikaze
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Postby Fiend:Kamikaze » Sun Dec 11, 2005 03:09 pm

Goddamn that's beautiful stuff.
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predator
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Postby predator » Sun Dec 11, 2005 03:43 pm

The shot on the left is our old version in q1bsp format.
The one on the right is the latest version in q3bsp format.
After we moved to q3bsp we made some liquid surfaces emit light.
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mouth
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Postby mouth » Mon Dec 12, 2005 11:28 am

love it man! love it! 8)
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boss429
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Postby boss429 » Mon Dec 12, 2005 11:05 pm

Those look awsome. Does the HUD count the ammo for all weapons now?
Also is that lighter flame tranaparent? If it is how did you pull it off? everytime I made a transparent flame for the lighter the hand was rendered with the lighter behind the hands instead of being held by the hands.
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predator
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Postby predator » Tue Dec 13, 2005 12:27 am

The question about the dynamite should be directed to Cruaich, as he most probably made that skin.
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Willis

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Postby Willis » Tue Dec 13, 2005 11:00 am

boss429 wrote:Those look awsome. Does the HUD count the ammo for all weapons now?
Also is that lighter flame tranaparent? If it is how did you pull it off? everytime I made a transparent flame for the lighter the hand was rendered with the lighter behind the hands instead of being held by the hands.


Yes, the HUD now works with all weapons and armor, though I still have yet to finish the inventory system and some powerup overlays.

No the lighter flame is not transparent... you'd have to ask Cruaich if he had ever tried or what his results were.
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DustyStyx
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Postby DustyStyx » Tue Dec 13, 2005 02:42 pm

I beleve we are going to try for a particle flame with the lighter and the TNT fuse. It depends on how things turn out. Either way it may be a while in coming, atleast untill we get the world models skinned and in the maps. The lighter flame *should* actualy have a fullbright texture applyed to it that Predator dose not apear to have in his screenshot.

I was wondering though if it might be possible to make the Lava more viscous than say the water when you fall into it.
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da_weezle
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Postby da_weezle » Tue Dec 13, 2005 03:17 pm

The sound of your feet crisping just isn't enough for you, is it? 8)
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DustyStyx
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Postby DustyStyx » Tue Dec 13, 2005 04:41 pm

Oh the crispy feet is just fine... and I think Blood never actaully let you enter lava (just walk on top), it's just that when I tested Predators liquids map when you fall in the various liquids, water, slime/acid, multin metal & lava, they all have the same kill sound, "glug, glug, ahhh!" works for water and acid, but lava and metal?
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Slink

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Postby Slink » Tue Dec 13, 2005 09:45 pm

Cruaich wrote:The lighter flame *should* actualy have a fullbright texture applyed to it that Predator dose not apear to have in his screenshot.
Agreed!

Cruaich wrote:and I think Blood never actaully let you enter lava (just walk on top), it's just that when I tested Predators liquids map when you fall in the various liquids, water, slime/acid, multin metal & lava, they all have the same kill sound, "glug, glug, ahhh!" works for water and acid, but lava and metal?
IMO, I think you would just die instantly, pretty much.
-Slink
EDIT: HA! Look at preditor's avatar! HAHAHA! :)
Last edited by Slink on Wed Dec 14, 2005 09:14 am, edited 1 time in total.
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predator
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Postby predator » Tue Dec 13, 2005 10:43 pm

Well, lava kills you a lot faster than slime.

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