Connection problem...

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MadDuck

Connection problem...

Postby MadDuck » Thu Dec 16, 2004 02:48 am

Hi, i'd really like to pay transfusion, but i have a problem connecting to servers.

I'm using beta3 with the patch under a debian whith xfree86, an athlon at 1250MHz, 256 M of ram, and an ati radeon 9200.

Here is a paste of what is shown in my terminal when trying to connect:

Trying to connect...
"challenge EQ@Mu}Pv3Xo" received, sending connect request back to 66.169.205.66:26000
Got challenge response
Accepted

Connection accepted to 66.169.205.66:26000
#
Server: Transfusion build 15:35:14 Sep 11 2004 (progs 46347 crc)

<===================================>

#Winter Wonderland
by JoeV [I Live...AGAIN]
Made For Transfusion
--> client to server keepalive
S_LoadSound: Couldn't load "doors/qdoormv1.wav"
S_LoadSound: Couldn't load "weapons/tesla/tessngfr.wav"
S_LoadSound: Couldn't load "weapons/tesla/tesaltht.wav"
S_LoadSound: Couldn't load "weapons/tesla/tessuper.wav"
S_LoadSound: Couldn't load "weapons/tesla/tesakima.wav"
S_LoadSound: Couldn't load "ambience/qsuck1.wav"
S_LoadSound: Couldn't load "ambience/drip3.wav"
ioctl CDROMREADTOCHDR failed
No CD in player.
packet dump: 29:svc_spawnstaticsound 9:svc_stufftext 200:entity 176:entity 64:<unknown>
Host_Error: CL_ParseServerMessage: Illegible server message

Packet dump:
0000:1DE009C8 FD40006A 66C01441 000000E0 .....@.jf..A....
0010:0900C8FD C2400000 1DB00AC8 FD40006A .....@.......@.j
0020:66C01441 000000B0 0A00C8FD C1400000 f..A.........@..
0030:1D900650 FB00006A 66C01441 00000090 ...P...jf..A....
0040:060050FB 00000000 1D900620 FC00006A ..P........ ...j
0050:66C01441 00000090 060020FC 00000000 f..A...... .....
0060:1D600555 FCBEFF6A 66C01442 00000060 .`.U...jf..B...`
0070:050055FC 40BEFF00 1D800547 FCBEFF6A ..U.@......G...j
0080:66C01442 00000080 050047FC 20BEFF00 f..B......G. ...
0090:1D80052A FCBEFF6A 66C01442 00000080 ...*...jf..B....
00A0:05002AFC E4BEFF00 1D60051C FCBEFF6A ..*......`.....j
00B0:66C01442 00000060 05001CFC C0BEFF00 f..B...`........
00C0:1D41052A FCBEFF6A 66C01442 00000041 .A.*...jf..B...A
00D0:05002AFC 9FBEFF00 1D410547 FCBEFF6A ..*......A.G...j
00E0:66C01442 00000041 050047FC 67BEFF00 f..B...A..G.g...
00F0:1D1C01BB FB6FFF6A 66C01428 0000001C .....o.jf..(....
0100:0100BBFB 006FFF00 140C0000 00000000 .....o..........
0110:00000000 0000140D 00000000 00000000 ................
0120:00000000 1D8503B9 FC3EFF6A 66C01441 .........>.jf..A
0130:00000085 0300B9FC A33EFF00 140E0000 .........>......
0140:00000000 00000000 00001D5C 01120050 ...........\...P
0150:006A66C0 14280000 005C0100 1200FF50 .jf..(...\.....P
0160:00001D0F 06D5FAEC FF6A66C0 14410000 .........jf..A..
0170:000F0600 D5FA57EC FF001D40 02C0FF80 ......W....@....
0180:FFB6FFC0 1D400AA0 FEE0FFB6 FFC01D40 .....@.........@
0190:0A0000E0 FFB6FFC0 1DA009C0 00E0FFB6 ................
01A0:FFC01D00 0920FEE0 FFB6FFC0 1D8008E0 ..... ..........
01B0:FFE0FFB6 FFC01D50 0A50FDE0 FFB6FFC0 .......P.P......
01C0:1DA008E0 FBE0FFB6 FFC01D20 07C0FAE0 ........... ....
01D0:FFB6FFC0 1D000720 FE60FFB6 FFC01D40 ....... .`.....@
01E0:0640FF60 FFB6FFC0 1D6005E0 FD60FFB6 .@.`.....`...`..
01F0:FFC01D80 0480FF60 FFB6FFC0 1DC00300 .......`........
0200:FE60FFB6 FFC01D40 0280FE80 FFB6FFC0 .`.....@........
0210:1DE004A0 000000B6 FFC01D60 01A0FE80 ...........`....
0220:00B6FFC0 1D600280 FD8000B6 FFC01DA0 .....`..........
0230:0440FD80 00B6FFC0 1DA00640 FD8000B6 .@.........@....
0240:FFC01DA0 FFE0FF40 006A66C0 1D1000D0 .......@.jf.....
0250:FF4000B7 FFC01D40 0320FD40 00B87FC0 .@.....@. .@..<.
0260:1D7003A0 FC60FF6A 66C01DC0 0720FD40 .p...`.jf.... .@
0270:00B87FC0 1DC00920 FD4000B8 7FC01DA0 ..<.... .@..<...
0280:0720FEA0 FFB87FC0 1D4003E0 FE60FFB8 . ....<..@...`..
0290:7FC01D50 0AB0FCE0 FFB87FC0 14240000 <..P......<..$..
02A0:00000000 00000000 00001425 00000000 ...........%....
02B0:00000000 00000000 1902 ..........


Don't know if all that lines are usefull but since it's shown i think it can help you developpers to fix a bug.

Please help me! I really need to frag ...
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DustyStyx
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Postby DustyStyx » Thu Dec 16, 2004 03:09 am

I'm not sure Willis has updated his servers yet. Try it with the unpatched Beta3.
MadDuck

Another problem... a big one

Postby MadDuck » Thu Dec 16, 2004 09:25 am

Thanks for your advice, it worked, now the problem is that i can't play more than a few seconds.

I explain myself: i connect to the server, start to play, but as soon as something really happen (beeing fragged or picking some item or...) my system totally freeze.

Neither my keyboard or my mouse is responding, and nothing happen anymore in the terminal where i launched transfusion.

Hope you'll be able to fix that, please continue making such good job ;)
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DustyStyx
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Postby DustyStyx » Thu Dec 16, 2004 03:39 pm

hmm I wonder if it's still that DarkPlaces bug... when things freez up, try and hit the eject button on your CD-ROM. It sounds odd but I had the same thing happen after playing LordHavoc's deathmatch mode for 2 hours.
MadDuck

Postby MadDuck » Thu Dec 16, 2004 04:46 pm

I tried it but it doesn't change anything, i keep trying to find a solution.

I have one more question: do you have a debuf version of transfusion? this could help precising the problem.

Thanks.
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Elric
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Postby Elric » Thu Dec 16, 2004 06:57 pm

Could you try the latest engine snapshot from our development website? I fixed a couple of problems in DP recently, hopefully the ones that you encounter.

http://blood.sourceforge.net/snapshots.php

Note to Willis: updating our server using a recent DP build could certainly help... :wink:
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Elric
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Re: Another problem... a big one

Postby Elric » Thu Dec 16, 2004 07:38 pm

I forgot to ask you:

MadDuck wrote:i connect to the server, start to play, but as soon as something really happen (beeing fragged or picking some item or...) my system totally freeze.

Neither my keyboard or my mouse is responding, and nothing happen anymore in the terminal where i launched transfusion.

You mean the game freezes or the system freezes? I'm not sure to understand exactly. If the system freezes, it's certainly a configuration or driver problem in your Debian. If the game freezes (but not the whole system) and you're a C coder, you could grab the engine source code to try debug the problem by yourself. Feel free to report us any result, comments or even post a patch. You may also get support from the DarkPlaces IRC channel: #darkplaces on irc.anynet.org
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Willis

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Lead Programmer

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Postby Willis » Thu Dec 16, 2004 08:47 pm

Elric wrote:Note to Willis: updating our server using a recent DP build could certainly help... :wink:


I did earlier this morning after Kazashi notified me that 1.1beta3patch was released.
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Elric
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Postby Elric » Fri Dec 17, 2004 08:34 am

Willis wrote:I did earlier this morning after Kazashi notified me that 1.1beta3patch was released.

Cool. Thanks Willis!

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