Dreamcast development

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Dreamcast development

Postby N0t_mINe » Tue Dec 29, 2015 05:52 pm

This probably isn't the best place to ask, but do any of you kind folks have experience setting up the KOS tool chain for dreamcast development? Isotope has 3DGE running on the nullDC emulator, but not real hardware. Our DC coder has rl things going down and to be this close is just incredibly... frustrating.

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