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Operating System: Arch Linux Graphics Driver: R600 Gallium3D Driver Desktop Environment: Xfce with composting Motherboard: MSI 760GM-E51(FX) Processor: AMD Phenom II X4 955 BE 3.2 Ghz Video Card: Diamond AMD Radeon HD 4670 Memory: 4 Gigabytes DDR3 PC10666, 1333 MHz Hard Drive: 2 TB Western Digital Caviar Green
I have also made the leap from Fedora to Arch Linux alongside my hardware upgrades, and while I do still like Fedora I must admit to enjoying many of the things that Arch is putting on offer for me. I am especially liking all of the video game source ports I can grab from AUR, building myself an array of Doom and Quake engine derivatives as well as EDuke32 and a couple others.
Transfusion is also available from the AUR, shipping the latest 1.05 Beta 2 release, although it does seem to be running it through the already installed Darkplaces engine on my machine rather than the one it originally shipped with, which results in better working sound and other such goodness. I do get an odd bob and the napalm launcher does not show unless it is akimbo, but it is a beta.
Also of interest is how well Blood II is working with the latest WINE release shipped with Arch. The performance slow-downs with the 2D overlays that I previously reported now seem to have finally been resolved and I am getting close to native performance with it, which seems very novel after fighting with it after so many years. I do still need to run it in a 1024x768 window though as if I run it full-screen at my native resolution it does get a little unstable.
Blood is also liking my Quad Core when it comes to running it in Dosbox, although I had to force it to "max" cycles in the dosbox configuration file before it started to have any real effect. It is still not running as well as I would like it to be though, with it still requiring me to play at a rather small 800x600 resolution in order for it to play it fully fluidly.
Still, for the most part things are looking up, and I am glad I upgraded.