wierd ghost window

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boss429
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wierd ghost window

Post by boss429 »

Ok this problem has been bugging me for a long time, and I don't know where to go to get assistance.
I've got Windows 2000 and a GeForce 7300GS.
When I launch OpenGL applications in a window I get this wierd flashing ghost of the last window. It always appears in the upper left corner of the screen.
It happens in DarkPlaces only when I run it in a window, in full screen its fine.
It happens in 3ds Max 8 only when I use the OpenGL plugin, with the DirectX plugin it doesn't happen. (But I like the way OGL handles textures in MAX)

Image
I've got the latest version of Nvidia's drivers.
Can anybody point me in the right direction to getting this fixed?
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Slink

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Post by Slink »

Have you searched for problems involving either a combo of your mobo and gfx card, or your gfx card and Win2k? -Slink
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Willis

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Post by Willis »

I'd firstly suggest downloading a copy of DriverClearner Pro then rebooting and reinstalling your video card drivers and see where it goes from there.
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boss429
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Post by boss429 »

Willis wrote:I'd firstly suggest downloading a copy of DriverClearner Pro then rebooting and reinstalling your video card drivers and see where it goes from there.
Ok I installed Driver Cleaner Pro, and then uninstalled nvidia drivers, then I ran Driver Cleaner Pro and cleaned nVidia and nVidia Chipset. Then I rebooted and installed nVidia's drivers. Rebooted again and the problem is still there.

I've tried looking online for this but I don't know what to call the "ghost window" thing.
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Slink

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Post by Slink »

If I knew what mobo you have, I'd search for you. :) You should just look for: yourmobo "geforce 7300" problem

You can call strange appearances on the screen "artifacts," but that typically refers to random glitches as a result of hardware failure. Sounds like what you have is actually a driver or incompatibility problem. Good luck!

You might try reinstalling OpenGL and DirectX. :)

-Slink
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Dimebog
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Post by Dimebog »

I suggest rolling back the DirectX and see what happens. This sounds like a conflict between DX and GL instructions. I don't suppose you ever installed GLUT? If you ever tried implementing any of the old OGL SDK, there is a huge chance that there is a conflict between the new directX and OGL instructions.
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