Search found 167 matches
- Thu Dec 02, 2010 04:49 pm
- Forum: General Blood
- Topic: Revelations: Blood 2 Mission Pack ----What Happened?
- Replies: 9
- Views: 33618
Revelations: Blood 2 Mission Pack ----What Happened?
I am going to ask a question that may tax the memory of all people who were active visitors of Planet Blood, or whose knowledge of Blood's gaming, development, and modding history is vaster than mine, Back in the late 1990s, I recall that a group name Tequila Software was working on what they called...
- Mon Oct 04, 2010 12:43 am
- Forum: General Blood
- Topic: Lovecraftian Influence on Blood
- Replies: 6
- Views: 10629
Thanks Tchernobog, For some reason, I also had thought that Caleb resembled in some ways Spawn by Todd McFarlane as well as The Crow. With The Crow, I can definitely see the parallel: man and true love are brutally murdered, man resurrects again as a twisted clown-like angel of death killing his ene...
- Sun Oct 03, 2010 09:05 pm
- Forum: General Blood
- Topic: Lovecraftian Influence on Blood
- Replies: 6
- Views: 10629
Lovecraftian Influence on Blood
Out of curiosity, which H.P. Lovecraft stories supposedly inspired the character of Caleb, and the nature of BLOOD's story? I recall from the original Monolith BLOOD site that the creators claimed some inspiration from Lovecraft, because of the moral ambiguity of his main characters. It's very cool ...
- Fri Oct 01, 2010 07:33 pm
- Forum: General Blood
- Topic: NOLF as a BLOOD Mod?
- Replies: 3
- Views: 5650
NOLF as a BLOOD Mod?
Although I never owned the game, I have been fascinated by No One Lives Forever, and am amazed by how far Monolith Productions went in terms of programming and design to create that game. From developing CLAW, BLOOD, SHOGO, and BLOOD 2, they had really pushed the LithTech engine and their own nutty ...
- Fri Oct 01, 2010 06:20 pm
- Forum: Transfusion Discussion
- Topic: Hexen 2 Programs for Inspiration?
- Replies: 1
- Views: 10230
Hexen 2 Programs for Inspiration?
How complex are the AI and enemy programming of Hexen 2 in comparison of those in Quake 1? Could the programming techniques utlized in Hexen 2's models, AI, and additional programs could be utilized for the benefit of Transfusion's programming, or has this idea already been considered?
- Fri Oct 01, 2010 06:12 pm
- Forum: General Blood
- Topic: Tchernobog: Different Expectations ?
- Replies: 2
- Views: 4824
Tchernobog: Different Expectations ?
What were your expectations for Tchernobog before you played the game. I recall seeing what he looked like through the Monolith site Blood screamshots (eons ago) and through the BLOOD strategy guide. For some reason, I expected him more to be a giant skeletal humanoid version of the gargoyle, or rat...
- Thu Jun 24, 2010 10:06 pm
- Forum: General Blood
- Topic: QStudios's Vision of Blood
- Replies: 16
- Views: 24523
QStudios's Vision of Blood
Beast reporting, I've been interested in the development history of Blood, and I'm curious about something: Does anybody wonder what Blood would have been like if it was fully developed by QStudios and not by Monolith? I'm curious as to what QStudios' original intention behind Blood is. Who would ha...
- Sun Sep 13, 2009 10:05 pm
- Forum: Transfusion Discussion
- Topic: Is this project dead or something? O.o
- Replies: 5
- Views: 15083
It's not DEAD! The Old Ones just need to be revived, and they need a larger crew! CABAL LEADERS! Release the SHOGGOTHS! They will help us in our endeavor to complete TRANFUSION! (The shoggoths might destroy us, like they did to the Elder Things AT THE MOUNTAINS OF MADNESS, but that's a risk we're wi...
- Mon Aug 03, 2009 05:40 pm
- Forum: General Blood
- Topic: New monolith project - Blood3? Fear3? NOLF3? Place your bet
- Replies: 89
- Views: 84954
- Tue Jul 28, 2009 03:28 am
- Forum: General Blood
- Topic: qBlood Idea
- Replies: 7
- Views: 9679
Yeah, it would be a cool idea to have a mod where Caleb finds himself in the Quake dimension. Imagine Caleb preying upon the other Lovecraftian monstrosities through his gruesomely humorous methods. Would have to incorporate a lot of Blood dark humor into the level design. For example, a few shamble...
- Sun Jul 26, 2009 07:37 pm
- Forum: General Blood
- Topic: qBlood Idea
- Replies: 7
- Views: 9679
qBlood Idea
As many Transfusion historians would know, this was the working title for Transfusion, and even though the title cannot be used anymore (for copyright reasons), the name itself has some intruiging possibilities. While Transfusion attempts to almost completely recreate the game blood, with all the te...
- Thu Jun 25, 2009 05:47 am
- Forum: General Gaming
- Topic: Bethesda Softworks/ZeniMax Media Aquires id software
- Replies: 9
- Views: 10731
:D That means Bethesda will start developing Heretic / Hexen first-person RPGs! Heretic meets Elder Scrolls! Excellent! :) Anyway, it's a very unexpected move, but it would be interesting if Bethesda started doing Elder Scrolls styled games set in the Doom, Quake (first Quake), or Heretic / Hexen un...
- Thu Jun 18, 2009 06:04 pm
- Forum: Transfusion Discussion
- Topic: SDK and a thorough README file
- Replies: 6
- Views: 16510
- Thu Jun 18, 2009 05:36 pm
- Forum: xenoBlood
- Topic: Blood 2 mod
- Replies: 939
- Views: 751094
- Thu Jun 18, 2009 01:56 am
- Forum: xenoBlood
- Topic: Blood 2 mod
- Replies: 939
- Views: 751094
Blood 2 must be ressurected! CALEB MUST PROVE THAT HE IS THE SHOGO WARRIOR, AND THAT NO CABAL MEMBER LIVES FOREVER! It doesn't seem logical for anyone to copy what you've been doing, Kurt. Copying your work and story means that there are modders with no originality or any self-reliable skills in the...