Search found 46 matches

by Bloodite
Sat Jul 09, 2005 11:16 pm
Forum: Transfusion Discussion
Topic: Something that might interest you.
Replies: 11
Views: 13372

It is, or rather, its source
by Bloodite
Wed Apr 27, 2005 10:43 am
Forum: General Chat
Topic: Deadhunt
Replies: 9
Views: 9514

Looks like Serious Sam with dead people.
by Bloodite
Wed Apr 27, 2005 08:14 am
Forum: Model Discussion
Topic: More Brains
Replies: 14
Views: 63114

Awsome work, I walked a few feet behind my monitor, and at a bit of a distance, it looks identical to the blood one, right down to the recessed mouth area that I always thought the zombie looked like it needed a shave :lol: Up close, it looks more 3 dimensional.
by Bloodite
Wed Apr 13, 2005 07:18 am
Forum: Transfusion Discussion
Topic: Suggestion
Replies: 2
Views: 5210

Ive been thinking of something like this for almost 2 years now, and I cant see any reasonable solution involving Live. However, what can be done is Darkplaces ported to xbox, with xlink kai, could run on kai's network instead of live, keeping trans free and online at the same time. I also know that...
by Bloodite
Sun Mar 27, 2005 04:52 am
Forum: General Blood
Topic: WinBlood updated
Replies: 125
Views: 132538

Unlike the former attempt, this one is showing some progress at least.
by Bloodite
Sun Mar 27, 2005 12:52 am
Forum: General Blood
Topic: WinBlood updated
Replies: 125
Views: 132538

hmm, icecolddukes working on it?
by Bloodite
Sat Mar 26, 2005 04:17 am
Forum: General Gaming
Topic: Shadow Warrior Source is on the Way
Replies: 22
Views: 25046

Thats what I figured as well.
by Bloodite
Wed Mar 23, 2005 05:15 am
Forum: Transfusion Discussion
Topic: maps
Replies: 1
Views: 4846

Yeah, optimization would be good for one, alot of the maps need serious optimiziation, alot of excessive brushes generated can be deleted and such.
by Bloodite
Sun Mar 20, 2005 08:44 pm
Forum: General Gaming
Topic: Condemned, New Gory Monolith Title! (Warning 56k peeps)
Replies: 24
Views: 27800

I think this is as close as we will get to another Blood. Granted its a long ways off, after we finish Transfusion from the Blood clone prospective, we are hoping/planning to make addons, new episodes and game modes, and possibly enemies. But like I said, thats a long ways off, we need to finish th...
by Bloodite
Sun Mar 20, 2005 08:41 pm
Forum: General Gaming
Topic: Condemned, New Gory Monolith Title! (Warning 56k peeps)
Replies: 24
Views: 27800

I think this is as close as we will get to another Blood. Although, it looks like a resident evil... I could be wrong though. When are those next gen consoles comming out? Also, what is this Revolution thing you spoke of? I have a strong feeling this title will end up on the pc only because those c...
by Bloodite
Fri Mar 18, 2005 10:49 pm
Forum: General Gaming
Topic: Condemned, New Gory Monolith Title! (Warning 56k peeps)
Replies: 24
Views: 27800

Condemned, New Gory Monolith Title! (Warning 56k peeps)

Hey, I just stumbled on word of a gory new shooter being produced between Sega and Monolith called Condemned, also got some scans of a magazine feature of it. Its slated for release on the next gen systems (ps3,xbox2,Revolution), but will probably see a pc version as well. Looks pretty good :D Scree...
by Bloodite
Sun Mar 06, 2005 08:48 pm
Forum: Suggestions
Topic: Welcome to the Suggestions box
Replies: 10
Views: 23504

If it was on xbox, being on live is next to rediculous seeming as you have to have a modded box to play burnt games/emulators/whatnot and as soon as you do that on live... bam, no live no more, so its pointless, xlink or direct link would be more of an idea worth exploring.
by Bloodite
Wed Mar 02, 2005 08:37 pm
Forum: Transfusion Discussion
Topic: SDK question : Blood.pal and problem with hlqbsp.exe
Replies: 45
Views: 48505

Yep, Ive been working on it.
by Bloodite
Mon Feb 28, 2005 05:22 pm
Forum: Transfusion Discussion
Topic: SDK question : Blood.pal and problem with hlqbsp.exe
Replies: 45
Views: 48505

Well, now that I think about it, the seamless "teleportation" (including visual) is not a bad idea... It would certainly solve those wacky sector conflict problems, and in a much better way than merely changing the level construction to be realistic 3D. HAH, who needs realism when we can ...
by Bloodite
Mon Feb 28, 2005 05:19 pm
Forum: Transfusion Discussion
Topic: SDK question : Blood.pal and problem with hlqbsp.exe
Replies: 45
Views: 48505

Ill take a look at it if you want, Ive dealt with superimposed areas before.