Search found 401 matches

by VGames
Sat Sep 27, 2014 03:03 am
Forum: General Blood
Topic: Updating the Lithtech 1.0 engine
Replies: 2
Views: 3596

Re: Updating the Lithtech 1.0 engine

Of course. To bad these early games and early lithtech engines are poorly coded. Blood 2 source code is the worst thing I've ever dealt with. Horribly thought out.
by VGames
Fri Sep 26, 2014 07:26 pm
Forum: General Blood
Topic: Updating the Lithtech 1.0 engine
Replies: 2
Views: 3596

Updating the Lithtech 1.0 engine

Has anybody ever tried to do this? I read that the source was released and I just thought wouldn't it be nice if the engine was updated to include more visual effects. Just a thought I had to ask about.
by VGames
Thu Sep 18, 2014 04:49 pm
Forum: General Blood
Topic: 3RD_EYE WIP
Replies: 64
Views: 33920

Re: 3RD_EYE WIP

No I understand what you are saying. I've already registered at quake2cafe so that I can post for some help. Hopefully that'll get the ball rolling. If u know how to contact these individuals please do so. I need all the help I can get.
by VGames
Thu Sep 18, 2014 02:35 pm
Forum: General Blood
Topic: 3RD_EYE WIP
Replies: 64
Views: 33920

Re: 3RD_EYE WIP

You're this guy too??!! LOL I guess I am truly the last active Blood 2 source code programmer around. The thing is I don't need people to compile for me. I need somebody who knows their way around this source to point me in the right direction to get this one last feature done. I hope Guzz responds ...
by VGames
Thu Sep 18, 2014 04:15 am
Forum: General Blood
Topic: 3RD_EYE WIP
Replies: 64
Views: 33920

Re: 3RD_EYE WIP

Hey do you know anything about the source and how to code in it? I've sent you a PM but you never responded. I need some help with a Darkact feature and was wondering if you could help me figure it out.
by VGames
Wed Sep 17, 2014 10:47 pm
Forum: General Blood
Topic: Blood2 extra-crispy, new mod
Replies: 134
Views: 61106

Re: Blood2 extra-crispy, new mod

Ok so I loaded up the bunker map from Darkact that was supposed to spawn enemies continuously but the monsters never spawned in. I loaded it up in singleplayer and multiplayer mode but the monsters never spawned.
by VGames
Wed Sep 17, 2014 12:36 am
Forum: General Blood
Topic: Blood2 extra-crispy, new mod
Replies: 134
Views: 61106

Re: Blood2 extra-crispy, new mod

Actually what I really want is someone to help me code in the source.
by VGames
Wed Sep 17, 2014 12:22 am
Forum: General Blood
Topic: Blood2 extra-crispy, new mod
Replies: 134
Views: 61106

Re: Blood2 extra-crispy, new mod

Cool. Thanks for the heads up. If its not in that link Tcherno sent me I've got Darkact opened up already for modding purposes. I'll look into it for sure. I wish there were more sp maps out there.
by VGames
Tue Sep 16, 2014 07:53 pm
Forum: General Blood
Topic: Blood2 extra-crispy, new mod
Replies: 134
Views: 61106

Re: Blood2 extra-crispy, new mod

Yeah I'm including Hades in the thank you section of my readme along with ILA and the dev team for the KPC map. I've just gotten into the habit of saying ILA's maps. No worries.
by VGames
Tue Sep 16, 2014 04:41 pm
Forum: General Blood
Topic: Blood2 extra-crispy, new mod
Replies: 134
Views: 61106

Re: Blood2 extra-crispy, new mod

I didn't use anything but the map files. So I'm not using anything that belongs to Kurt. I'm just using ILA's maps which were quite good additions to the single player map roster.
by VGames
Tue Sep 16, 2014 02:03 am
Forum: General Blood
Topic: Blood2 extra-crispy, new mod
Replies: 134
Views: 61106

Re: Blood2 extra-crispy, new mod

Oh I'm sorry you said revelations not resurrection. My mistake. Sorry about that. I'll check it out for sure. That Mandatory Suicide map was no good. Completely unfinshed. Too bad. It had some nice things going for it.
by VGames
Mon Sep 15, 2014 06:23 pm
Forum: General Blood
Topic: Blood2 extra-crispy, new mod
Replies: 134
Views: 61106

Re: Blood2 extra-crispy, new mod

I guess I'll just have to play the map myself to see if its complete enough. As for the B2R map, I want nothing to do with Kurt Fuhr. That guys got problems. If I had to include something from him to use those B2K5 maps I wouldn't have used them either. Thank God only his Ai scripts were used. I jus...
by VGames
Mon Sep 15, 2014 02:39 pm
Forum: General Blood
Topic: Blood2 extra-crispy, new mod
Replies: 134
Views: 61106

Re: Blood2 extra-crispy, new mod

Thinking about adding the map from the abandoned Mandatory Suicide project to Extra Crispy for solo and coop play. Never played the map though. Would it be a nice addition or is the map to much in beta? Are there any other single player maps out there besides what I got from B2K5 and Mandatory Suici...
by VGames
Sun Sep 14, 2014 07:00 pm
Forum: General Blood
Topic: Blood2 extra-crispy, new mod
Replies: 134
Views: 61106

Re: Blood2 extra-crispy, new mod

Added the 3 maps from the B2K5 project to Extra Crispy. You can play them solo or in coop.
by VGames
Sat Sep 13, 2014 02:00 pm
Forum: General Blood
Topic: NEW Singleplayer Levels for Blood 2
Replies: 36
Views: 54949

Re: NEW Singleplayer Levels for Blood 2

Hey thanks. I'm at work now so I got to ask. Do these maps require new source coding? I was gonna ask if I could include them with Extra Crispy if they didn't require me to edit my source.