Search found 4 matches

by boobshlt
Mon Apr 12, 2010 07:47 pm
Forum: General Blood
Topic: technical question regarding beastvision
Replies: 3
Views: 5292

so after looking in the .rff file i have found two files called beast.pal and beast.plu. I assume these are the files it uses to create the effects. How can i rename/rearrange them to work?
by boobshlt
Mon Apr 12, 2010 01:54 pm
Forum: Blood Bath
Topic: patch for team games
Replies: 0
Views: 10293

patch for team games

This is a patch for playing team games on no flag maps or custom maps. There was a watermark that covered red team's score

http://www.mediafire.com/?dmi1dmijjqm

extract that to your blood directory and replace tiles0008 with that one.
by boobshlt
Mon Apr 12, 2010 12:44 pm
Forum: General Blood
Topic: technical question regarding beastvision
Replies: 3
Views: 5292

technical question regarding beastvision

How does it work? Is there a way i can make the effects of beastvision permanent? (a tweak that'll always make enemies bright) edit: reason i ask is because me, and a few other fellow bloodbath players would like some sort of tweak/hack that has this effect. A similar tweak is used by the older duke...
by boobshlt
Sat Apr 10, 2010 05:30 pm
Forum: General Blood
Topic: blood sprite editing question
Replies: 2
Views: 5024

blood sprite editing question

Hi, i'm trying to do some blood sprite editing. but i'm completely new to this. What i want to know is, in the original duke3d palette, colors 240-254 are marked as fullbright. Is this the same case with blood? Also, shouldn't i be able to remap one of those colors to something else (ie blue for a b...