Search found 80 matches

by Caleb88
Thu Aug 08, 2019 08:48 pm
Forum: General Blood
Topic: New Doom 2 Blood Mod!! Looks good!!
Replies: 19
Views: 1750

Re: New Doom 2 Blood Mod!! Looks good!!

I just stumbled over this and want to handle the creator a beer for his great work so far. Played the demo, it's insane!
by Caleb88
Thu Aug 08, 2019 08:27 pm
Forum: General Blood
Topic: Tech Idea for Blood 3
Replies: 16
Views: 8324

Re: Tech Idea for Blood 3

Damn I just re-visited this forum after 2 years, I completely forgot about that concept I tried :?
Anybody still around?

Man I want to give this a try again, somebody want to draw me a concept map? :P
by Caleb88
Fri May 12, 2017 02:35 pm
Forum: General Blood
Topic: Blood fan remake (Unity3d)
Replies: 18
Views: 9556

Re: Blood fan remake (Unity3d)

:guns: :guns: :guns: Somehting primising!!
by Caleb88
Sun May 07, 2017 10:54 pm
Forum: General Blood
Topic: Loi2 Remake Available for Download
Replies: 8
Views: 4376

Re: Loi2 Remake Available for Download

Finally new great BLOOD content. Will keep me entertained for the next days :guns: Just played the first map and it's so full of shrooms that I feel like drinking a whole bottle of vodka :lol: Thank you for your hard work. I hope you get receive awesome feedbacks, I will widepread this work as good ...
by Caleb88
Wed Apr 26, 2017 04:14 pm
Forum: General Blood
Topic: Blood fan remake (Unity3d)
Replies: 18
Views: 9556

Re: Blood fan remake (Unity3d)

Image
by Caleb88
Mon Apr 24, 2017 07:35 am
Forum: General Blood
Topic: Blood fan remake (Unity3d)
Replies: 18
Views: 9556

Re: Blood fan remake (Unity3d)

Oh please upload a playable version of what you have to Dropbox and give me the downliad link to try it. Pleassseeee
by Caleb88
Sun Apr 23, 2017 07:30 am
Forum: General Blood
Topic: Blood fan remake (Unity3d)
Replies: 18
Views: 9556

Re: Blood fan remake (Unity3d)

I woke up today, smelled something AWESOME and followed this smell of awesomeness directly to the Blood Community and was NOT DISAPPOINTED! HELLYEAH!!! :guns: :guns: :guns: :guns: Sir, as a hobbyist game developer myself who tried Blood Games several times, may I salute you for this great first work...
by Caleb88
Thu Mar 30, 2017 08:01 pm
Forum: General Blood
Topic: Tech Idea for Blood 3
Replies: 16
Views: 8324

Re: Tech Idea for Blood 3

I am intrigued by your work, caleb88! :D What engine do you use? I like that your work resembles Blood 1's look and feel, but with voxel-like 3D sprites. It reminds me somewhat of Voxelstein 3D and bits of Transfusion. It reminds me a little bit too of Diablo II, in that its engine was still sprite...
by Caleb88
Sun Mar 19, 2017 01:28 pm
Forum: General Blood
Topic: Tech Idea for Blood 3
Replies: 16
Views: 8324

Re: Tech Idea for Blood 3

:guns: :guns: :guns: :guns: :guns: :guns: :guns:
Image
by Caleb88
Sat Mar 18, 2017 11:17 pm
Forum: General Blood
Topic: Tech Idea for Blood 3
Replies: 16
Views: 8324

Re: Tech Idea for Blood 3

Guess what, I did it :guns:

Image
by Caleb88
Sat Mar 18, 2017 08:21 pm
Forum: General Blood
Topic: Tech Idea for Blood 3
Replies: 16
Views: 8324

Re: Tech Idea for Blood 3

Nice to see you back around Caleb88.
Haha, yah it's that time of the year again when I start a Blood-session and suddenly my head tells me: MAKE A GODDAMN REMAKE!!!
This has happende...a hundred times? :guns: :banghead:
by Caleb88
Sat Mar 18, 2017 04:42 pm
Forum: General Blood
Topic: Tech Idea for Blood 3
Replies: 16
Views: 8324

Re: Tech Idea for Blood 3

Animated pixeled objects, and same technique on weapons =D

Youtube Link
by Caleb88
Tue Mar 14, 2017 07:23 pm
Forum: General Blood
Topic: Tech Idea for Blood 3
Replies: 16
Views: 8324

Re: Tech Idea for Blood 3

Of course :D

The advantage is that I can make bad textured 3D-models of Caleb and the monsters =)
by Caleb88
Sun Mar 12, 2017 07:58 pm
Forum: General Blood
Topic: Tech Idea for Blood 3
Replies: 16
Views: 8324

Tech Idea for Blood 3

Hey This week I had a good idea on how to make a nice new Blood game and created a test application (gif) The idea is to take animated 3D-objects for Monsters and directly convert them to pixeled 2D-sprites (about 128x128 resolution) in real-time. And instead of 8 different view angels you have a fl...